
Multimedia Content Production
5+ Years of Creative Multimedia Production for Marketing Services, Branding, Social Media & Gaming




After Effects
Premiere
Audition
OBS

Game Engine Capture
Virtual Capture & Player-Acting
What is game capture? Game engine capture is the process of recording gameplay footage from a game engine, often focusing on achieving specific visual effects or cinematic styles. This is achieved by leveraging the tools and features built into the game engine itself, such as the IW engine used for Call of Duty titles.
For the projects listed below, I led groups player-actors for promotional season material and narrative impact events. Using my experience in live production, I provided guidance to capture artists and editors on how to circumvent errors and engine limitations that could impede the creative process or delay production.
Call of Duty: Warzone 2.0
Season 1 Cinematic
Call of Duty: Warzone 2.0
Vondel Reveal Cutscene
Call of Duty: Black Ops 6 Zombies
Season 05 Zombies Trailer
Call of Duty: Warzone 2.0
Season 2 Warzone Map Cutscene
Call of Duty: Modern Warfare 3
Season 1 Warzone Map Cutscene
Call of Duty: Black Ops 7
Multiplayer Gameplay Reveal Trailer
Reels
Motion Graphics | Editing | Videography
The Immortal Message
Parallax Animation | Videography | Editing |
Voice-Over Recording | B-Roll
Canon EOS C100 Mark II
Close But No Noir
Producer | Show Runni | Film Budgeting | Project Management | Voice-Over directing | Mentorship
Graduate student film project. Cinematography by Emma Ruth Bakke, Directed by Peyton Hodges. Guided and facilitated production practices, resources, and schedules.
Littlstar: Promotional Sizzle Reel
Editor | 360 Format | VR Footage
A collection of featured brands, 360 music videos, and cinematic experiences for brand marketing.
Littlstar is now rebranded as Rad.Live